Saturday, August 6, 2011

Cerebration in First Person Shooters

A First Person Shooter (FPS) is not simply just a match about aiming and shooting. If you're new to FPSs, you'll get better at it when you are familiarized and accustomed to it. Then accept the fact that some people just have better reflexes, hand-eye coordination and control; But with most existing FPSs today, aiming and shooting is a relatively easy and monotonous task; FPSs are so much fun because it's a match of intelligence.


If a game is well made, sounds should dissipate; Footsteps, gun fire and other sounds players create should be giving off their position. Without sound, anticipating the location of your enemies would be a lot harder. Visuals are important too, but I don't mean it by aesthetics. What I mean is visual indications; A dead teammate lying on the ground, bullet holes on the wall or the mark a grenade made on the ground is directly affecting the player's behavior. It might be able to give off an opponent's position or how many opponents are around the corner. Here is an example on a play of psychology:



Your avatar's position is very crucial. Theoretically, whoever can see more of their opponent has a higher chance of killing them. You have the power in isolating opponents by positioning yourself such a way that only one opponent is within your line of sight (LOS) at a time, doing so increases your likelihood of surviving. Your position is very closely related to multiple variables, you have to constantly consider and weigh them: Where your opponents are or would be, both you and your opponent(s)' LOS, health, armor, ammunition, weapon and equipment. Not to mention where your teammates are could be used as an advantage too.

I am sure "camper" is not an unfamiliar term to an average FPS player. People often complain and insult "campers", what is wrong with positioning yourself in a spot where you think people would enter your field of view? Is it that intellectual demanding to counter act such strategy? Simply think ahead, calculate the probabilities and predict where your opponents would possibly be. You should have the advantage because you are hunting and your opponent is fishing.

A video is worth a billion words:



I think these highlights are enjoyable to watch:








In order to win a round in a first person shooter, it is extremely demanding. Other than being able to aim and shoot well, your brain needs to process numerous tasks every second; I hope this blog post has clearly proven that video games are capable of showing off one's intelligence, therefore professional gaming deserves more appreciation, recognition and praise.

How to Record Demo in Counter Strike Source

Counter Strike is a fast paced first person shooter. It is a multiplayer, online only game. Counter Strike Source is an updated version of Counter Strike. Source features an updated graphics engine and much easier demo recording. A demo is a real time recording of gameplay. Demos can be recorded while inside the game and can be played back by anyone using Counter Strike Source.

  1. Start Counter Strike Source. Go to the "Options" menu. Select "Keyboard" and set the "Team Change" key. By default, this is M.
  2. Click the "Advanced" button while in the keyboard menu. Place a check next to "Enable Developer Console."
  3. Enter the game you want to record. Select "Spectator mode."
  4. Press the tilde key (~). This will open up the console menu.
  5. Type in "record <demoname>" without the quotes. Where it says demoname, enter the name you want for the saved recording. Press "Enter."
  6. Stop the recording by typing "stop" without the quotes, into the console.

FnaticMSI Counter-Strike 1.6 GUI 2011


FnaticMSI Counter-Strike 1.6 GUI 2011
!! REMEMBER: IF YOUR DEFAULT COUNTER-STRIKE USES Condition Zero MODELS PLEASE BACKUP THE "\cstrike\models\player" FOLDER BEFORE UNINSTALL PRIOR GUI INSTALL EXTRACTION!!
Default player models are available at http://www.satanion.dk/cs_models.rar

For best use, please read the instructions.

1) Installation
To optimize the graphics of the FnaticMSI GUI the user should install from the folder with the name that matches your resolution.
For example, if you are using 800x600, extract the files from the folder named "800x600" into /steamapps/counter-strike/ . Make sure to allow all overwrites.
If the user already has a custom GUI installed, please uninstall Counter-Strike before installing the FnaticGUI 2011 by removing the "Counter-strike" folder in /steamapps/.
The FnaticMSI players advice everyone to disable mouse acceleration. To disable mouse acceleration add -noforcemparms -noforcemaccel to your launch options(Steam).


2) Configs
The user can easily swap between each of the FnaticMSI player's configs by pressing F10 to access the commandmenu.
It is also possible to execute the config by writing the name of the player config you wish to use in the CONSOLE. 
For example, see below:
To execute cArn's config from the console, simple type "carn" and press ENTER. 
The configs of the following players are available: cArn, dsn, Xizt, Delpan and pita.
The user can also execute a config by adding "+player name" in the Counter-Strike launch option(Steam).


3) Maps
The Fnatic GUI comes with the aim maps the Fnatic.MSi players are using for practice.
De_Tuscan and de_mirage is also in the map pack.
    aim_ak_map.bsp
    aim_glock.bsp
    aim_glocker.bsp
    aim_map_usp.bsp
    de_tuscan.bsp
    de_mirage.bsp


4) Disclaimer
The Fnatic GUI is using settings specially designed for professional Counter-Strike, approved by the ESL(www.esl.eu).
We advise the user to avoid changes in the config, except legal binds, to avoid the GUI becoming illegal for competitive Counter-Strike use.

5) Updates
Fnatic GUI v2.0 26/02-11
- Updated design
- New players´ configs added
- Enhanced Commandmenu
- Fakenick generator
- de_mirage added

Fnatic GUI v1.01 17/03-10
- Fixed the bug when Counter-strike fails to connect from Steams server list in Windows. (will also let you connect from HLTV.org and simliar web services.)

FnaticMSI Counter-Strike 1.6 GUI


With the popularity of the previous FnaticMSI Counter-Strike 1.6 GUI, Patrik "cArn" Sättermon has created the second version of the GUI for your gaming pleasure.
Please read the instruction before use:
1) Installation
To optimize the graphics of the FnaticMSI GUI the user should install from the folder with the name that matches your resolution.
For example, if you are using 800x600, extract the files from the folder named "800x600".
Extract the proper files into /steamapps/counter-strike/. 
To avoid problems please allow all overwrites in the extraction procedure.
The FnaticMSI players advice everyone to disable mouse acceleration. To disable mouse acceleration add -noforcemparms -noforcemaccel to your launch option(Steam).


2) Configs
The user can easily swap between each of the FnaticMSI player's configs by pressing F10 to access the commandmenu.
It is also possible to execute the config by writing the name of the player's config that you wish to use in the CONSOLE. 
For example, see below:
To execute f0rest's config from the console, simple type "f0rest" and press ENTER. 
The configs of the following players are available: cArn, dsn, f0rest, GeT_RiGhT and threat.
The user can also execute a config by adding "+player name" in the Counter-Strike launch option(Steam).


3) Maps
The Fnatic GUI comes with the aim maps the Fnatic.MSi players are using for practice.
De_tuscan is also in the map pack.
    aim_ak_map.bsp
    aim_glock.bsp
    aim_glocker.bsp
    aim_map_usp.bsp
    de_tuscan.bsp

4) Disclaimer
The Fnatic GUI is using settings specially designed for professional Counter-Strike, approved by the ESL(www.esl.eu).
We advise the user to avoid changes in the config, except legal binds, to avoid the GUI becoming illegal for competitive Counter-Strike use.
Credits to Fnatic, Alba, Apekki and r99t for helping out!

Twitter Delicious Facebook Digg Stumbleupon Favorites More

 
CS-Fanatic